Commander Damage: The 21 Rule

The second way to lose a Commander game, besides running out of life.

The Rule

In a Commander game, a player who has been dealt 21 or more combat damage by the same commander over the course of the game loses. It does not matter how much life they have left.

What Counts

Partner Commanders

A deck with two commanders (partner, partner with, choose a Background, and similar) has them work independently. For the 21 rule, damage from each of the two is counted separately. Taking 15 from one partner and 10 from the other is not lethal.

Sources for this page: the Magic: The Gathering Comprehensive Rules, effective September 25, 2026, rules 903.10a and 704.6c (the 21 rule) and 702.124d (partners).

More Rules

Poison counters · Starting life.

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